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ITSRYNNO TOOLKIT // 3D / Design

Blender

My place for 3D modelling, rendering, assets and all the weird objects that start as an idea and somehow become an actual file.

Checking… 3D / Design Used regularly Creative work
Why I use it

From idea to actual object

Blender handles the bit between having an idea and having a model I can render, reuse, export or eventually turn into something physical.

Useful shortcuts

Blender basics

Move G
Rotate R
Scale S
Search anything F3
Recommended setup

Blender, set up properly

  • Name important objects instead of leaving the scene full of Cube.001, Cube.002 and friends.
  • Use collections to separate major parts of a project so larger scenes stay readable.
  • Save versions as a project evolves instead of relying on one giant final file.
Useful stuff

Modifiers can replace a surprising amount of destructive editing.

  • The Outliner is worth using properly once scenes get bigger.
  • Simple lighting and materials can make a basic model look dramatically better.
ITSRYNNO tip

F3 is your friend

Blender has a ridiculous number of commands. When you know what you want to do but not where the button is, press F3 and search for the operation.

Live release data

Current release information is pulled automatically from the Toolkit release feed. Checking…